

Simply put, ray tracing looks stunning in Cyberpunk, adding to the realism and immersion factor of the already immersive Night City many a time I've stopped in awe to fully take in a near-photorealistic scene for a while, thinking of how far 3D graphics has come all these years. Cyberpunk 2077 is the perfect example of why PC is the superior and much more flexible gaming platform overall, especially for modern titles that push the boundaries as Cyberpunk does in certain regards (don't get me wrong I love consoles too, and grew up on them).įor one, it's got arguably one of the best implementations of real-time ray tracing in a video game yet, which includes ray traced shadows, reflections, and lighting, all of which can be tweaked in the settings.

On PC that is as is well publicized, the console versions are too watered-down - performance and graphics wise. In general, my thoughts closely mirror those of the candid, well articulated gameranx and I highly recommend the game to fellow sci-fi fans. See Also: Best Settings for Cyberpunk 2077 Personally, while I'm nowhere near finishing the game yet, as a fan of sci-fi and GTA-style open-world games, I've been quite impressed. Others concede their sky-high expectations were not met. Some are wholeheartedly praising it as amazing, despite the occasional glitches and bugs.

Whether it delivered or not is subjective based on your own expectations going in. It was one of the most highly anticipated game launches in history.
